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Old 10-29-09, 10:17 PM   #156
theschell
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Join Date: Oct 2009
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if nothing else i know hexagon opens them and can export 3ds format as well as obj and others... i've had 3ds files crash hexagon it's wierd sometimes...

Part of the problem may be the size of the obj's... my ships are huge poly counts... daz studio handles high and extremely high poly models well... poser has some probs when rendering my models but can load them just fine... also a suggestion... my texture maps are 3000x3000 by 300dpi... which seems to be too high res for most programs to handle... try just importing the obj without textures... i've been told that sometimes helps
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