Thread: mods
View Single Post
Old 12-09-22, 03:35 PM   #2
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,647
Downloads: 816
Uploads: 0


Default help mod realisitic..

Quote:
Originally Posted by les green01 View Post
what mods should i run for a historical play
Hey les green01
Personally it looks like it should work for you...
-Knights of the Deep Sea in the Battle of the Atlantic v. 1
https://steamcommunity.com/sharedfil...?id=2899032114
a work of Lukner that I know.. you can trust his work he has already worked on major themes in "Knights of the Sea Depths II" mod Wolfpack 3.2 very good..
I may come back to it if I have time...lol
-[WIP 2022.1] U-Boat Expanded
https://steamcommunity.com/sharedfil...?id=2114304535
mod McDewgle with his team.. so they know what they are talking about...
Note that I haven't tried.
I just started..!! I avoid mods like this one... I don't want any problems is to see the original operation which has real interesting aspects... but it's too precose... you have to wait again...! the method here is to be productive.. a gameplay that is not at all focused on the silent hunter series..
what is sorely lacking in these .. thank you Ubi .. lazy of the time .. is even today like .. !!!
I want to thank McDewgle who animates on steam and other Youtube because pay attention to your crew all live here.. combinations of production possibilities...
I have seen other Youtubeur who deals with the info but it does not seem reliable.. in my eyes it is McDewgle who is in the right..
mods i use
Mod:
- TDC MOD (T.Vh.Re.S3)
-Engine Control
-Compass Navigation
-Attack Disc
-[2022.1] Enhanced Identification
-Historical flags and pavilions
-Grey wolves texture pack
-Authentic Goods
-[2022.1] Emblems Expanded
-Dark SFX
some skins too: DG Greyhound - Wolf Emblem..U-Boat Texture: Schlickgrau etc...

here is my friend Greeting Kal Maximus U669

Last edited by Kal_Maximus_U669; 12-09-22 at 03:52 PM.
Kal_Maximus_U669 is offline   Reply With Quote