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Old 02-07-24, 11:19 AM   #3
padi
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Join Date: Sep 2012
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Quote:
Originally Posted by Hooston View Post
I think you are being over ambitious. Think how many manhours goes into successful quality simulation games like DCS, or even mods to existing games like those you see here.
I recommend you go take a look at the "crush depth" game. It looks beautiful, but after much expenditure of time and money seems to me to have stalled at the tech demo stage. I'd be interested in the opinions of others as to where that project is going.

Have you considered talking to the developers of the Wolfpack game and posting on the forum ? https://www.subsim.com/radioroom/forumdisplay.php?f=277
From my view the problem with Crush Depth was that they increased the realism way more than I would ever want it for my project and they develop everything for MP as the sim is too performance intensive for a single machine...

I didn't reach out to Wolfpack as according to Steam reviews the game is near death.

All the listed Features are possibilities in the planning stage. I don't know by now which of them will be implemented.

The highest priority is on the Type XXI virtual museum, everything else evolves from there...

I built it section by section with the first rooms already having their interior walls installed.
It will be a long way but as written before it is a passion project to have a walkable Type XXI so that will be accomplished!
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