12-12-08, 08:05 PM
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#60
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The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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Quote:
Originally Posted by iambecomelife
Quote:
Originally Posted by DarkFish
Quote:
Originally Posted by iambecomelife
In all likelihood the additional instruments & furniture will be added later, after more important work is done.
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Yeah most instruments will be added later. BTW there weren't that much of instruments / furniture on a bridge, see for example http://www.usstexasbb35.com/All-Phot...n-cagemast.jpg and http://jackwellsauthor.com/db1/00096...ges/Bridge.JPG
Quote:
Originally Posted by iambecomelife
And the size looks correct for the bridge of a destroyer or a cruiser, IMO.
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You're right, the bridge in the pictures is from the Evarts DE.
Quote:
Originally Posted by tater
BTW, I assume that torpedos can be used, right? IN that case, DDs offer some very fun possibilities.
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Torpedoes can be used yes. It's quite fun to attack the IJN fleet with a John C Butler DE in the battle off Samar
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Interesting how Spartan those bridges are. Still, I suppose that it's in line with the US Navy's policy after 1942 - they found that having too much furniture on board led to disastrous fires in combat.
It's good to hear there will be torpedo attacks. Do you expect that non-player units can be programmed to use them?
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I would love to have AI torpedo attacks
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