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Old 07-29-12, 08:15 PM   #3974
Roger Dodger
Sonar Guy
 
Join Date: Jul 2007
Location: Oregon, USA
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Quote:
Originally Posted by stanger View Post
You mean this?


If so its impurity.dds in Misc folder. You can edit alpha channel to make it less visible or not visible at all (in game).
Yes, but the 'crud' is not so noticeable in the 'Free Camera'. The real problem is in the 'Event Camera'.

I did some playing around with the Free Camera last night, and my sub was quite clear at periscope depth - I could look along its entire length. Visibility is around 300 feet or about 100 meters - about what it should be in the South Pacific.

The real problem with visibility is with the 'Event Camera'. The Event Camera shows the ship exploding nicely, but when it follows the sinking underwater, you can't even see the shadow of the sinking ship.

I did change the 'impurity.dds' file to Fill: 'Percent 05' from 'Solid Color' and saved the file as DXT1 (Opaque/1-bit Alpha) as file format. I'm using Paint.NET v3.5.2 . I'll have to test it later and see if that does the trick.

Thanx
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