One thing to remember about most games, is that it is all illusion... lol - so you "see" a torpedo, but it is just artwork. The "drop" of the torpedo is just an animation sequence, and a torpedo is "spawned" with the contact with the "water", but the plane still carries its original torpedo, though the plane is now restricted (hopefully) from dropping another by the configuration of the plane. That is why you hear the one in the water, but also (apparently) the one still in the plane...
I once again present:
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"...and bollocks to the naysayer/s" - Jimbuna
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