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Old 08-07-23, 05:12 AM   #14
grheiner
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Join Date: Dec 2020
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Ahh, yes I see, currently the mod is capable to sum up the speed*time in each second and puts it on a speedlike dial, and with a button you can zero it down and the number jumps into another dial, so we can mainly plot our turns way more precisely. Well, not exactly, because thatone would need another nomogram because we have to guess the radii of the turn, but it could be done. As for adjusting a given distance, I think it could be done, like the alarm clock functionality in TWOS. That wouldnt be too hard I think, but thats just a guesstimate. It is functioning, although not that cool loking. I have to play with the visibilities to hide it when it is not needed, then the basic Odometer is done. I think it will be ready till the end of the week.

Last edited by grheiner; 08-07-23 at 05:31 AM.
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