Thread: DMC Ver 1.a
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Old 07-28-21, 05:30 PM   #3
steel shark
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Join Date: Oct 2019
Location: Uk
Posts: 414
Downloads: 48
Uploads: 5


Default Sounds like a plan

as my newAUDIO is completed for DMC 1.a


ive decided to release it as a stand alone addition mod for DotMod im doing this as the rest of the mods is still under construction for a bit of time yet as im doing Quality Control on stuff as i create it


This release will greatly enhance the English audio for dot mod adding many missing files that are present on the Russian audio version of the game but not done on the English audio version

also many new ones not in the Russian version have been added

this will also be included ofc in the completed FULL version of the DMC 1.a MOD or a modified version Of it at any rate.


additional or reworked files audio wise in the release will be :


this mod adds my NEW Crew Mic voices i made ive tried to get this best the i can with mic bleeps and voice sounds & what department section is reporting.


added echo to crew voiced were needed so ect in the conn


these cover all original Cold waters submarine sections so torpedoroom , helm ect


audio call out of depth to 3000 ft with pressure creaks at fixed intervals


& for first time this will be on the Russian audio too but only to 2000 ft as my vocal Russians is not brilliant


i could maybe use a voice to text then convert it in to Russian we will see.


Actual rudder helm adjustment noise when the boat turns & then corresponding reset noise when straightening the rudder


Actual Dive planes adjustment noise & the reset noise when leveling off the Dive planes


SubsystemDamaged
SubsystemDestroyed


EmergencySurface
EmergencyDeep


BlowBallast
BallastRecharged


FireTube 1 to 20
weaponloaded 1 to 20


MissileLaunchDetected
MissileWarning

NoSuitableTorpedo --- so ect (No weapons of that caliber remaining)
AboveMaxRange
ToDeepToDeployWeapons
VLSTooDeep
VLSNotReady
VLSTooFast
FireVLS
FireAntiAirMissile
AntiAirMissileReloading
AntiAirMissileReloaded
AntiAirMissileNoAmmo


RaiseMast0=Up scope
LowerMast0=Down scope

RaiseMast1=Raise the ESM mast
LowerMast1=Lower the ESM mast

RaiseMast2=Raise the RADAR mast
LowerMast2=Lower the RADAR mast


TowedArrayOn
TowedArrayOff


CommandoDeployed
LandStrikeComplete


RunSilentOn
RunSilentOff


New Fire & Flooding Sfx for Control Room --
so when the Conn takes fire or Flooding Damage you can hear it


SubsystemDamagedDIESEL
SubsystemRepairedDIESEL
SubsystemDestroyedDIESEL
FLOODINGDIESEL
DCPARTYDIESEL


GunsFireAtWill
GunsOnHold
GunsLowSolution
GunsNoAmmo
GunsBadRange


RBUFireAtWill
RBUOnHold
RBUNoAmmo


FireSunray
SunrayReady
DeployChaff
ChaffReady


im going to make this audio release for dot mod so you lot can enjoy playing the English side better audio wise sooner

as if i wait till i,m fully done with the total mod release that,s going to be later time wise


im going to do a bit more testing on it tonight & tomorrow then release it soon

Steel shark
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Last edited by steel shark; 07-28-21 at 05:55 PM.
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