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Old 06-11-22, 02:17 PM   #186
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
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Quote:
Originally Posted by Kapitän View Post
Hi Niume,

Thanks for your response! Yes, I did a fresh/first install of KSDII, downloaded the zip-folder from a download link provided here, unpacked and installed the game in a brand new folder. I suppose, something still could have gone wrong ...

About the points:
I'm now in Campaign mode with a IXD2 boat in 10.42, leaving Bordeaux and headed toward Brazil.

1. Okay, so calling on combat support units doesn't work in KSDII, correct?

2. Torpedo reloading: Seems to work now ... I guess, I just hadn't figured out how to do it yet.

3. Battery reacharging: Didn't have to recharge from 50% yet, only from about 95% and that went pretty quickly. Only thing is, I'm not sure how to read the gauges correctly: The pull out gauge shows max 350, while the one in the C/R shows 450. How do you do the battery capacitiy reading?

4. So, also here, I just experienced that ASW vessels that were already searching for me and I was tracking them from periscope depth, started firing at my position from about 1500m out, the periscope was just about at sea level, waves washing over it, clear sunny day, wind 5sm. Modpack version is 1.4.1.

5. Okay, clear, thanks!

I have a couple new observations:

6. I noticed something else, if I may: In the map view (F5) one can see the sensor fields of the ships. What I noticed is, that these seem to be much less than let's say in Sh3. For example, just now, the ASWs were showing a field of view of about 6000m, which seems very short. As one would expect, they spotted me at about 8000m, which led to the situation described in point 5. above. Can you confirm this as well?

7. When setting depth 20m from let's see 100m, the boat doesn't level out at 20m but continues to rise to periscope depth or more, even breaching the surface at times and I have to set for 20m at least twice to make the boat respond. Also, diving from being surfaced is super slow when diving normally (i.e., not crash diving). Is this behaviour perhaps, due to the fact that it is a big IXD2 boat?

8. Fuel gauge: Fuel consumption seems to be very low. Right now, I'm at about 10cbm in 24h, even at Half Ahead or Full Ahead. Doesn't seem very realistic ...

Just a general note: I'm in campaign mode now and making frequent game saves (about every 12 hours), which I then overwrite. Always worked fine with Sh3. Could this be a potential source of any adverse effects?

Thanks again for your help!
1. Yes because U-boat captains practically never called in Cruisers or any other combat vessels.
3. I would advise looking at the gauges for battery levels
4. I will take a look into the periscope detection values.
6. I don't know how to change them. Don't rely on them
7. This is a modpack's feature not implemented by me. It tries to simulate inercia. Raising from the depths firstly you should order a depth of 25m. After you reach the depth and the boat stabilizes order periscope depth
8. Look at these gauges.
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