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Old 06-11-22, 04:11 AM   #184
Kapitän
The Old Man
 
Join Date: Mar 2010
Location: Frankfurt, Germany
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Quote:
Originally Posted by Niume View Post
1. This is left over feature from the stock. In the stock game you could call in Japanese warship.
2.This is not normal behavior. It works fine for me.
3. The battery charging is set to historical values. How long does it take for you to charge the battery from 50% to 100%?
4. At least for me I do not encounter this problem. What version of the modpack are you using?
5. Sadly, no SH4 does not have option for Weapons officer to calculate the torpedo solution like in Sh3. Either you choose manual torpedo targeting or automatic.


It seems that your install is corrupted. When installing modpack did you selected a fresh new folder? Remember this installer has everything included even the "base game". You just need to select where you want it to be installed on your computer

Hi Niume,

Thanks for your response! Yes, I did a fresh/first install of KSDII, downloaded the zip-folder from a download link provided here, unpacked and installed the game in a brand new folder. I suppose, something still could have gone wrong ...

About the points:
I'm now in Campaign mode with a IXD2 boat in 10.42, leaving Bordeaux and headed toward Brazil.

1. Okay, so calling on combat support units doesn't work in KSDII, correct?

2. Torpedo reloading: Seems to work now ... I guess, I just hadn't figured out how to do it yet.

3. Battery reacharging: Didn't have to recharge from 50% yet, only from about 95% and that went pretty quickly. Only thing is, I'm not sure how to read the gauges correctly: The pull out gauge shows max 350, while the one in the C/R shows 450. How do you do the battery capacitiy reading?

4. So, also here, I just experienced that ASW vessels that were already searching for me and I was tracking them from periscope depth, started firing at my position from about 1500m out, the periscope was just about at sea level, waves washing over it, clear sunny day, wind 5sm. Modpack version is 1.4.1.

5. Okay, clear, thanks!

I have a couple new observations:

6. I noticed something else, if I may: In the map view (F5) one can see the sensor fields of the ships. What I noticed is, that these seem to be much less than let's say in Sh3. For example, just now, the ASWs were showing a field of view of about 6000m, which seems very short. As one would expect, they spotted me at about 8000m, which led to the situation described in point 5. above. Can you confirm this as well?

7. When setting depth 20m from let's see 100m, the boat doesn't level out at 20m but continues to rise to periscope depth or more, even breaching the surface at times and I have to set for 20m at least twice to make the boat respond. Also, diving from being surfaced is super slow when diving normally (i.e., not crash diving). Is this behaviour perhaps, due to the fact that it is a big IXD2 boat?

8. Fuel gauge: Fuel consumption seems to be very low. Right now, I'm at about 10cbm in 24h, even at Half Ahead or Full Ahead. Doesn't seem very realistic ...

Just a general note: I'm in campaign mode now and making frequent game saves (about every 12 hours), which I then overwrite. Always worked fine with Sh3. Could this be a potential source of any adverse effects?

Thanks again for your help!
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Last edited by Kapitän; 06-11-22 at 04:58 AM.
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