View Single Post
Old 07-21-20, 06:27 AM   #1540
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,749
Downloads: 440
Uploads: 2


Default

Quote:
Originally Posted by Mios 4Me View Post
USS Skate with the assignments B4/D4/Captain's Choice in August-October 1944 encountered ZERO merchant ships in the following ports:

- Balikpapan
- Brunei
- All Inland Sea ports east and north of Toshima & Tokushima, inclusive.

Only Singapore was occupied and there were ships underway in the Kii Suido.

Our census next takes us to Aomori and perhaps some of the major eastern Empire ports before heading home via the eastern Philippines.

FWIW, the patch PropBeanie mentioned earlier has been applied.
As Moonlight says, you are probably seeing the "seam in the defense" at that time. We attempted similar to what lurker_hlb3 did with his RSRDC patch, but dropped it for the time being, due to the conflicts with existing layers. There is an alternate plan, but have not attempted to implement it for testing yet. It might present similar "double-spawn" troubles as the other efforts...


Quote:
Originally Posted by DanielCoffey View Post
Bug Report : Incorrect funnel placement on NDD_SU1

The middle two funnels of the NDD SU1 are not in the correct positions.

NDD_Clemson_F / NDD_Clemson_cos2 and NDD_Clemson_F / NDD_Clemson_cos3 are positioned on top of each other. They need the following Z coordinate change...

NDD_Clemson_cos2 : 0.555Z change to 0.925Z
NDD_Clemson_cos3 : 0.555Z change to 0.265Z

Cos3 is the one that should be at the back according to the funnel images on the wiki. The parent vessel NDD Clemson is already correct.

pic

EDIT : Another bug report for the NDD_SU1 - Incorrect Weapon Name in NDD_SU1.eqp.

According to the NDD_SU1.eqp, main weapons M02 and M03 are supposed to be "40mmSingle" but these weapons do not exist in any .dat or even in the FotRSU Equipment & Unit List.

I suspect they were supposed to be "40mm_Single_base_US" so have created the silhouette accordingly.
Your plan sounds like "the fix" to me... thank you.


Quote:
Originally Posted by JapLance View Post
What the hell is a "Menaki"? A DD with 5x2 (or maybe more, as there seems to be more mounts in the quarterdeck) AA 127mm mounts?

If that ever existed, the Japanese Navy wouldn't have wasted time in designing the Akizukis.
Several of the ships existed late-war, but were not specifically named "Menaki", which might get a name-change, but maybe not. In the game, they are, re-worked Asashio platforms, but several of the IJN classes went through similar re-fits. There is a FukbukiII in the game that also has a beefed-up AA array. Several of the then-surviving IJN DD were re-worked with additional AA, intended to accompany CV task forces ala US-style groups, to provide additional AA. The effort was too little too late - they didn't have trained carrier pilots, and the carrier count kept dwindling. Their DE program to help escort convoys was the same basic problem, of too little too late. The main problem with the "Menaki" was that several gun positions were blocked by life boats and such.
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote