Thread: DotMod Releases
View Single Post
Old 05-21-22, 08:35 PM   #29
Barleyman
Gunner
 
Join Date: Jul 2002
Location: Finland
Posts: 99
Downloads: 3
Uploads: 0
Default

Quote:
Originally Posted by Davidtman View Post
The Cold Water devs contemplated adding the Mk37c to the game. In the mid to late 1960's the US Navy created an upgrade kit the MK37 to add a Otto II propulsion. It is similar to the NT37 but kept the original sensor and guidance system with only minor upgrades made to them.

The package would have increased speed by 40% and doubled the range. The upgrades were never used by the Navy probably due to the rapid progress on the MK 48.

https://maritime.org/doc/torpedomk37/index.htm#pg1-1
Yes, it gives you an another perspective on how things were. Americans had, no doubt about it, superior boats, but the weapons were miserable. Doubly so for Britons, Tigertrash in 80s, ugh. Soviets on the other hand had noisy deaf subs but had torpedoes that could actually kill the opponents, if a) they could hear them b) the torpedo could acquire.

As far as I understood from some online reference, USN was well aware of Mk 37 problems but didn't want to upgrade it because it might have gotten the Mk48 project cancelled outright if there was something that was not quite as dire.
Barleyman is offline   Reply With Quote