Quote:
Originally Posted by fitzcarraldo
I continue to investigate the bulb/knob in the hydrophone. I see it with Goblin but I can´t find the cause why it is not viewed in game. Also I´m searching the way to suppress it; I prefer don´t see nothing to view that empty bulb...
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Do you checked the sim file from QR1?
I think about to test an import of the red button in an other root subset of the GR2 file. I hadn’t the time until now, because the 3D file must be a little bit bigger to encase the original one.