View Single Post
Old 03-29-22, 02:32 AM   #4485
Gray Lensman
Frogman
 
Join Date: Feb 2007
Location: USA
Posts: 308
Downloads: 104
Uploads: 0
Default

Quote:
Originally Posted by Bubblehead1980 View Post
Are you talking "original " TMO or my TMO Update I released in September? Just curious.
The revised final released 9/28/2021.

Wish you could double the sonar scan rate like FotRSU... Gets rather monotonous/tedius waiting for such a slow 360 scan rate every time I do a sonar scan. My technique of playing at the start in 1941 once within a patrol area is to patrol at accelerated time speed to maybe x32 or x64 for 30 minutes advance then revert to x1 and do a sonar scan... rinse, repeat, until I find a sonar signal to home in on. Then make a bee line for it at full speed until I get an on-map sonar trace.

Once I find a viable target, I play out the battle almost full time x1. Some of my intercept battles take me 3 or 4 hours real time to resolve... Realism for the battles themselves. I'm retired so I can enjoy the process...
__________________
.

Member since February 2007

Wargaming since 1971 (1st game Avalon Hill's Stalingrad)

Hobby/Gaming Computng since 1977 (TRS-80) (adhoc programming & game modding ever since)
Gray Lensman is offline   Reply With Quote