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Old 07-10-21, 10:15 PM   #3634
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by TorBra79 View Post
Hi Guys,

I just installed the Mod via JSGME.
I read the installation instructions and followed them.
SH4 is starting, US Campaign starts fine but I'm sure it's a vanilla SH4.

In the Playing_FotRSU.pdf ist says:
Quote:
blah blah blah
but I can't choose San Francisco for example and the start date is the 9th of December like in the vanilla campaign...

Maybe I just need a pointer to where my error was?
Are you getting an FotRSU "splash" screen, as in my signature? Are you getting a menu that looks like KaleunMarco's example? If not, are you installed in a "Program Files" folder?

Quote:
Originally Posted by Mios 4Me View Post
USS Balao, ex-Fremantle, 6/19/44, west of Saipan, encountered a certain TF consisting of 2x Hiyo, a CVL, Nagato, and escorts. Despite a full loadout of torpedoes and fuel, we were directed away from it instead of being ordered to attack. Admiral Spruance got his contact report at least.
Depends on your current mission Objective status also, besides the fact that the goofy game can fall all of the way through to "fail safe" for no apparent reason... - that was another reason though that we lowered the renown awarded for getting one of those assignments. If opportunity knocks, hit it in the jaws with a torpedo or two (or three - but definitely not four, because then you wouldn't be "husbanding" your torpedoes, and would be called "extravegant")...

Quote:
Originally Posted by KaleunMarco View Post
S7rikeback and PB,

did we discuss in previous posts the lack of a gun crew on an upgrade?
i could not find any discussion but that does not mean there wasn't one.
here is what happened:

February-March 1945.
Based in Saipan.
Driving a Tench. boat upgraded at previous in-port mooring (Jan-Feb).
At reload time, a dual 5 inch gun was offered/accepted in exchange for renown (1500?).
Previously we had a 5-25 bow cannon. Now bow and stern cannons.

[pics]

when i reviewed the crew assignments, there were no stern crew slots.

[pic]

is the fix just implementing the Additional Repository fix (which is what i used) or is there something more sophisticated needed?


Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\FOTRSU 1.46 Preview\MODS]

100_FalloftheRisingSun_Ultimate_Preview16
200_Preview_EnlistedFix
300_Nippon_Maru_v1.2.1
399_NoScrollNavMap
You should not have to resort to editing the Save file for that... The crew members are with the gun in the UnitParts file... I'll try some upgrades of that sort myself by sometime Monday. Had you had any previous dual-gun set-ups, like a 5" and a 20mm, or maybe had changed the position of the deck gun?

Quote:
Originally Posted by Mios 4Me View Post
The Type 93, in the ASW role, shares a defect with pre-1943 IJN depth charges. Fortunately no one has yet informed Congressman May.

But, yeah, I was surprised about the warheads' lack of yield.
Don't forget that the torpedo damage is treated like the depth charge damage, in that you do not always get a "full" explosion effect.
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