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Old 11-20-19, 10:28 AM   #103
torpedobait
Ace of the Deep
 
Join Date: Feb 2004
Location: Colorado
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Quote:
Originally Posted by propbeanie View Post
Where are you seeing that typo? On the NavMap? In the text box? In a bik movie the game plays?

As merc4ulfate mentions, places other than Pearl are lower in the pecking order, with Fremantle being the last to get anything. The "Submarine Equipment Upgrades.pdf" file states that you will not receive it before June 1st, 1942, no matter what boat you're driving. Midway, it might be August or so, maybe July. If you transferred from Brisbane prior to your last patrol, it might be that you'll be stuck with a Brisbane date...


Purposeful, to take you to the most important page. Don't forget to move your Damage Control Team to the guns... else you might find that when you order "Blow the tanks! Battle Stations, Guns!" you pop to the surface and no one is at the guns... Ooops!...


The torpedoes come at you if your scope is kept up long enough for guns to be shot at you, and if your boat is within range. As soon as you see small-arms fire, you know they see you, and it is possibly already too late - you might have one on the way... "Crash Dive!" fast. If you know where a torpedo is coming from, turn either toward or away from it, which ever is fastest, to comb the wake. If you have time, you could use the Sonar Station to find it... which is quite scary... Better still is little peeks, get the scope down. Do your calculating. Scope up, shoot two fast. Scope down, do more calculating, etc... You could compare the timing of the medium-sized gun turrets rotation to your location, as to how long it takes them to aim and fire a torpedo... It should take longer, and maybe we'll look into that aspect later, but for now, it is what it is.
1. The map typo is in the one displayed when a narrator gives an update on war progress to date upon arrival in port, but before the game takes you from your boat to the office. I don't know what the map format may be. The narratives are new (cool) and so are the displayed maps.

2. Regarding the SJ radar: The game date is November 13, 1942, I'm out of Midway since the war started (no transfers); Was offered and accepted a new GAR class on 7/15/1942 after completing four patrols in original Tambor class - no radar offered for that boat either; now have completed six patrols total to date meeting all objectives; Total tonnage to date = 323,284; Renown = 5,015 after purchasing the Improved SD radar; still no SJ radar.

3. I'm ok with your thought on the Crew vs. Equipment links if that's the way the team wants it, but I personally am not in favor of the game making decisions about logistics when the Captain should be able to do it. If he/she fails to move crew around, then that's on the Captain. Just my opinion, and I bow to the will of the team.

4. The torpedo attack worked exactly as you said. It was raining and foggy. I had the scope up so I could see to about 400 yards. A light cruiser loomed out of the mist and started shooting at me before I could react. I got it with 2 quick snap shots, but not before it had damaged my scope and launched torpedos, one of which got me in the bow. My own fault for not taking the evasive maneuvers I knew about from past encounters in v0.90 rc2 and 3. I'm thinking it was a classic case of "target fixation".
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