Thread: [REL] Dark Waters
View Single Post
Old 12-11-22, 03:11 AM   #1656
Kapitän
The Old Man
 
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
Default

Quote:
Originally Posted by propbeanie View Post
What is your mod list Kapitän?

Okay, clear on the first two points.

On LAA, I checked the Attributes on the sh4.exe, and the "Read-Only" Box is unchecked.

I do not have any other mods outside of what is provided with the game installed, in the order given here:
- Real patch 1.4 full
- Patch 1.4.2
- KSDII_New_interface1.4.1 Salvo type label for IX
- Convoy radio reports ON
- English objectives names
- No radio antenna poles
- Increased underwater clarity

During one convoy attack that the game managed to load after the 3rd or 4th attempt, I did notice that there were a couple of cargo ships in there, that from a distance were appearing bright neon green and when getting closer, had some kind of green camouflage color. Not sure if that is merely a graphic card issue or perhaps a "bad" ship installed in the game ...
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90)
Kapitän is offline   Reply With Quote