Quote:
Originally Posted by Mister_M
What kind of new sound is it ?
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I'm trying to get the ship sinking sound easily audible in the command room.
I know Scufundare.vapor.wav supposedly does that already from a very short distance but I've never heard it, including after increasing it's distance. Long ago, others said they did.
The .sdl file has a "Ship.sink" entry that controls it in that file.
But looking at the interior root node in the cr.dat file for a type VII, I'm not seeing many if any sound nodes......so I'm wondering what the ship.sink entry is linked to.
Maybe that's part of the problem.