Quote:
Originally Posted by gap
Have you tried playing with drag values?
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Not yet, but I will - not just for the blimp, but also I hope it might be one of things that would affect planes' ability to adjust their position so that AI does drop bombs on faster targets. EDIT - because it seems to me that what happens is: AI doesn't know how to lead the target, so the closer it gets, the tighter it has to turn, ultimately either hiting stall speed or "terrain ahead" warning and breaking off to recover.