Hmmm. There is a different date for PLConteVerde.cfg in 1.4 and 1.5, what I'm wondering now is what's the redeeming value for 1.5? I'm trying to think of a reason for not giving up on it and going back to 1.4, and coming up empty. Since I don't use mega mods the only reason for having 1.5 would be to fix bugs and glitches that were present in 1.4, and since they added a dozen new bugs for each one they fixed that doesn't work for me. I've had more CTD in the last 2 weeks with 1.5 than I had over 8 years with 1.4, is it really worth the aggravation? 1.4 has a list of changes and fixes from 1.3, is there a similar list for 1.5?
v1.4 Changes: - Rendering distance increased to 20km, with appropriate improvement for visual sensors capabilities
- Dynamic loading of game units has been implemented, considerably improving loading times
- Improvements to Water rendering
- Improvements for enemy ships detection of steam torpedoes
- Damage taken by hulls submarine is shown in the damage interface
- Entries in Captain�s Log are now limited for better performance
- Screenshot names now contain the date they were taken on
- End patrol ports are now displayed on the map
- Objectives on the navigation now change color when completed
Fixes: - Destroyer/Submarine collisions always leading to the destroyer being sunk
- Fix the periscope animation problem
- Save & Load issues with the submarine crew
- Magnetic/Contact Detonator switch now working properly
- Improper display of the TBT interface for widescreen resolutions
- Loss of torpedo aiming track when crossing the International Date Line
- Deck gun Metric/Imperial system issues
- Repeating objectives bug
- Correct date when loading a save from career