Quote:
Originally Posted by gap
Thank you Trevally, I think most of the problems came from us not informing the final player on how we set "free" nations, and how their ships are used in campaign, so that players don't know what to do when they meet a neutral ship in game. As you said, red messages are the best way to dispense this information, making sure that the player will read it.
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yes, I agree Gap
Should be a simple case to list the free nations and their dates from defside, then add to year/month folders within the campaign messages.
Where free nations have the same flag as original nation - this won't help unless there is some other way to id ship nation or adjust the flag