View Single Post
Old 06-26-15, 07:32 PM   #34
Killerfish Games
Cold Waters Developer
 
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by ryokox3 View Post
Nice job Guys but I do have a couple questions. Is there no fine tune to turning or aiming like in pacific fleet. Can/will it be added if I'm just not seeing it. Maybe an option to see how far you will turn so you don't over/under shoot.

Also were hedgehogs historically fixed. Not being able to adjust them means I often go from a bit too far away to then passing the sub on the next turn.

-Ry
We felt that fine tune wasn't necessary due to the spread of salvos now. In Pacific Fleet salvos has 1 shell/turret so it was crucial to land them exactly. In Atlantic Fleet all shells are fired making a close salvo still landing 2-3 hits.

Pretty sure Hedgehog's range was fixed historically, although they could swivel to the left and right a little (which we haven't modeled).
__________________
Visit Killerfish Games for more info and ongoing discussion.
Killerfish Games is offline   Reply With Quote