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Old 06-24-22, 07:13 PM   #1017
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
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Quote:
Originally Posted by Rhodes View Post
From my last 2 missions, some oddities (do not know if i can call them bugs)



New bow shape for easy parking!




And someone unplugged the drain!


I notice that during my last mission, all my AA guns did not have any ammo to load and use them.

Could it be any error with AAtoDeckguns+Radio?


My mod list
Generic Mod Enabler - v2.6.0.157
[E:\Silent Hunter 4 Wolves of the Pacific\MODS]

Trigger Maru Overhaul 2.5 UpdateBH V2.0
Nav Map Make-Over TMO Update 2.0
NMMO Patch TMO Update V2.0
TMO Update BH V2.0 PATCH 01
EAX_Clang_Splash
AAtoDeckguns+Radio
GatoLadder3
TMO Depth ChargeType2
V2.0 SubFix
TMO Sensors Patch


Harbor Traffic spawning/delete issue, I will check into sometime when back home. I am out of town through 4 July holiday



Yes, the AA gun to deck gun mod....thought I explained it in the README, may have been V1.0.

Due to limitations of game...have to follow steps and have limited way can use them.

1. Order GQ.

2. Place crew in the AA gun slots . Place crew in main deck gun slots

3. Click on the ammo icons in the gun station (to the right) to "load " the gun. The AI will not do this on their own. You can only do this when the guns are "active" i.e. when at gq and guns manned. Otherwise it will not load ammo and if hit the space bar will say "gun not active". This is because when the guns are changed to deck gun, they are linked. I've tried to fix it to act otherwise with no luck.

4. Make sure the main deck gun is manned.


5. Select target/order open fire.
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