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Old 02-03-21, 07:05 AM   #30
ericlea
Samurai Navy
 
Join Date: Jan 2014
Location: Strasbourg F
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Quote:
Originally Posted by John Pancoast View Post
I set the rate to 100/11000 to get the full sound length of the file. Works perfect.
I could spend a lot of time with this ! Several AOD sounds that would be nice to have in SH3 for various functions that have no sound with them now but that would require skills beyond me to make them work in SH3.
But it converts to either .wav or .ogg perfectly. Going to try adding that "oh crap !" AOD destroyer approaching sound to replace the wimpy SH3 one.



if you can collect the best sounds from aod in.wav and post them here, it would be very nice.
yes try to play with theese sounds in sh3 could be very nice !
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