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Old 07-09-14, 05:24 PM   #24
FSKRipper
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Join Date: Mar 2014
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Ok. I think I know now what you mean. If it is Player vs. Computer you want to make time consuming decisions like briefing yourself.

Maybe in the future this could be possible by adding code which in this case would decrease the efficiency of the flights (as it would be in real life).

I don'd know how much you are in simulations but if you already played Falcon BMS, you will understand that flying missions like "on call CAS" is much more dangerous and in most circumstances less efficient than a pre briefed attack.

Therefore it could maybe a possible solution to reduce prep times to maybe 30 minutes and adding a malus for the next Mission.
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