Quote:
Originally Posted by propbeanie
... but the eyes!...
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There's only 1 way to fix the eyes and NOT cause issues with animations.
It's just a theory mind you but it has fixed issues in the past.
(Based on my messing around)
That is to do a lot of adjusting in Hex of the 3D models.
That involves exporting the head models, Identify the verts around the eyes,
adjust those in a 3D program, then track down those verts in the MARINE.dat
and adjust them.
Easy Peezy!
Of course I have Scripts for 010 that allows me to identify the needed model so I can extract that information to a seperate file to work on.
Once adjusted? Another Script puts it all back.
And people STILL believe Hex Experts are not needed for modding.