View Single Post
Old 03-24-11, 05:30 PM   #53
etheberge
Watch Officer
 
Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
Default

Quote:
Originally Posted by Ducimus View Post
RE museum crash:
Three guesses:

1.) The game is trying to instantiate two objects that have the same node ID's.
2.) A ship is missing a rec manual page.
3.) Risidual/empty directory left over from a previous mod installation.
Mmm...nice guess Ducimus. There was indeed an empty folder in \Data\Sea on my install, NFF_RiverClass.

The museum was crashing for me (Win7, x64, 5gigs ram) so I took out that empty folder and pasted it somewhere else. I then tried to launch the museum and low and behold it worked!

But...as a test I pasted the empty NFF_RiverClass back to \Data\Sea, fully expecting the museum to start crashing again and strangely it still worked.

So now I'm confused. No matter what I do I can't get it to crash again. Oh well...

If you have the same empty folder in your install and your museum is crashing, try the same thing I did and see what happens. It's worth a shot.
__________________

11 War Patrols / 56 ships sunk or damaged for 212,022 tons
Zero casualties throughout the war
Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender
etheberge is offline   Reply With Quote