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Old 09-24-21, 08:31 PM   #137
UglyMowgli
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Join Date: Aug 2003
Location: Canada
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Well WW II sims are "easier" to code and develop since there is tons of documentation, reports, blueprints,....

Serious modern sub sims have to deal with a void of information and rely only on open source documents with all the variations on the data. And the Silent Service is loudly silent so the devs have to speculate on almost everything, except maybe the color of the CO chair.
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