View Single Post
Old 04-26-09, 11:21 AM   #49
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Default

Quote:
Originally Posted by Captain von Keldunk View Post
Hello
You need S3D tool, open sub dat file, like "NSS_Uboat9a.dat", next open
WaterReflection, you see:
Reflection = 1
Refraction = 1
Change Refraction = 1 to Refraction = 0 and now there is no underwater
sub hull refraction, you need to do same thing to sub turm also,
for "NSS_Uboat9a.dat" it is "Turm9c_1_hd.dat".
Hope this helps and your english is better than mine.
Sorry You need to edit water transparency shader,
or if you simply disable volumetric fog and enviromental effect, water is
no more transparent. RFB uses a shader with redused transparency I think. Hope this help.
__________________
SH
Captain von Keldunk is offline   Reply With Quote