Quote:
Originally Posted by OldCoder
Conclusion is that the script correctly detected that the first 3 loads failed (just bad luck).
The 4th load was successful, and the script detected success. Must be a bug with it though, since instead of finishing and reporting success, it continued and reported failure.
But that's good really; shows that it behaved correctly mostly, just need to fix that problem.
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Good. When can we expect the fix?
Is it possible to limit your script activation only to certain time periods, for example 15 days before scheduled campaign transfers ?
I could do date tweaking if such possibility exists...