Quote:
Originally Posted by Jeff-Groves
# void ShipWaitAction(fMinutes) -- action -- ship waits for given time [minutes]
TurnToHeading(newHeading, fThrottle) -- action -- turns ship to a new heading given by "newHeading" [deg] using given throttle (0..1];
# can be used with getbearing/heading functions;
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what about Plane:Strafe, and btw where do you get that information from?