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Old 11-23-22, 09:15 AM   #10
Kal_Maximus_U669
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Join Date: Jan 2017
Location: France Nord East
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Quote:
Originally Posted by kyle9154 View Post
I have used WAC 5.1 Full Interiors with Onealex compilation as a submod loaded through JSGME but I notice the fps tanking when looking at the forward torpedo room and machine room plus it crashes the onealex mod when I use my Community units addon submod alongside it.

So the quick answer is yes you can use WAC 5.0 interiors with Onealex compilation as long as you don't use other weight heavy mods but he'll never endorse it for his mod or add it back in.

Here's the download link for it - https://www.mediafire.com/file/brlth...terior.7z/file

Manual for the WAC 5.0 full interior mod - https://www.mediafire.com/file/h9jwo...erior.pdf/file
Hey kyle9154 greetings
Why didn't you combine the two in a single file..!!!(he's French..Hi.Hi.Ha..)
I must say that you made me laugh that day... what do you want our people to be reputed to be ungovernable.. according to some... look at our history...
Now it is sure that it will have problems I have already tried it.. I have used it for a while is that with no additions.. is guessing.?? well that doesn't work..
the problem is as follows: the HuD Ahnenerbe WideGui 1920 x 1080 already a little relieved by Alex.. who eliminated some useless things.. very good
it's interface is too heavy..!!! the only one that doesn't pose any problem is Diego's.. believe me, I tested it on all sh3 CcoM12 mods. NyGMnewFifi. LsH20. GwXE.Onealex.GwR22 no problem. With interiors!!!
the uboat Tkk compilation can be capricious...
so I advise him not to use it otherwise he will not necessarily be able to go to the end of his campaign..

Last edited by Kal_Maximus_U669; 11-23-22 at 09:26 AM.
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