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Old 03-31-15, 08:57 AM   #1413
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


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Quote:
Originally Posted by bobbyr View Post

I think the Darkwraith made a submarine flag 3 or 4 years ago, maybe you could include it in this mod?
That would be awesome!
Unfortunately, sub flags together with some other mods that add something to the submarine will largely destabilize the game. Why? I really cant tell...
With sub flags enabled CTD in ports is almost guarantied, Kiel especially...At least with this modlist/megamod...

Quote:
Originally Posted by alien41 View Post
hello guys. Just a dumb question. I sunk two ship in the danzing bay and captains log show me something like this 000000. something wrong?
Common problem but nothing to worry about. You can open with notepad captainlog.ini file from yopur last gamesave (documents/data/cfg/savegames/000000g(or something)) and fix the silly date issue...

Code:
[Log Entry 7]
ClassID=48C76BD;sLogTorpedoEntry
Type=8
Date=19390901
Time=62639
Blob=0
UniqueID=-6850001223229304419
EntryStatus=1
CreatedMissionStatus=false
EntryTitle=Torpedo Impact!
Categ=-1
TorpedoEvent=2

[Log Entry 8]
ClassID=251BB8F;sLogUnitDestroyedEntry
Type=9
Date=0 *replace this number with correct torpedo impact date from above
Time=62640
Blob=0
UniqueID=1671111462470651645
EntryStatus=1
CreatedMissionStatus=false
EntryText=Long  19° 11' E, Lat  54° 43' N|Ship sunk! N3SA1 Small Merchant, 1855 tons
EntryTitle=September 1, 1939, 06:26
Categ=0
UnitName=_PL Small Cargo#1
UnitClassName=KSCSN3SA1
UnitType=108
UnitSide=1
Tonnage=1855

Last edited by vdr1981; 03-31-15 at 12:27 PM.
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