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Old 09-12-13, 10:06 AM   #60
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by vdr1981 View Post
O yes they do...It's one large zone for better "damage collecting"...
not in your screenie. In any case, making damage boxes bigger than their owner objects won't help. Collisions are detected at the 3d model/3d collion model and at the collision spheres level. The game look at boxes only after having detected a collision.

Quote:
Originally Posted by vdr1981 View Post
And also , why so many scopes in sensor.gr2? Shouldn't there be only two?
[1 type VII attack scope + 1 type VII observation scope + 1 type II scope] x 2 (regular shape and twisty shape) = 6
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