Quote:
Originally Posted by Bubblehead1980
I believe it was RFB had the ship sunk message delayed until absolute last minute somehow, not sure its been years since ran RFB.
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this effect is probably due to RFB having a more "realistic" damage models for its ship models.
a while back WernerSobe u/l a natural sinking mod which required more than one hit to different areas of the target and primarily uses flooding rather than explosion to have a ship sink. from what i understand about it, the mod re-defines the damage model.
RFB probably uses either the mod itself or has implemented the same technique.
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10