View Single Post
Old 06-23-06, 10:48 PM   #37
Bum
Gunner
 
Join Date: May 2006
Location: Death Valley
Posts: 97
Downloads: 0
Uploads: 0
Default

bravo!

Why stop with almost 100% realism? Turn off the navmap updates, easy to plot the target track manually if you can do the torpedo computations Just mark the bearing and range, use the AOB to get a rough course, then repeat every 3 minutes, soon you will have a decent track on the map. I find it interesting when the target is zig-zagging, you can get in position submerged and await his last zig onto your intercept point.
Bum is offline   Reply With Quote