View Single Post
Old 04-06-22, 11:43 AM   #3
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


wolf_howl15

Quote:
Originally Posted by Bubblehead1980 View Post
Correct, your batteries lost 8 percent of their charge capacity due to damage from the hit. Once thought it was a bug, but after testing many modifications, found it is part of the damage model. We just have a inadequate damage information system in SH 4. Like when a torpedo tube is repaired according to screen, but still does not work, because the outer door was blown off (if have external view can see doors missing). While the DC screen shows repairs to the tube itself, it does not display about a key mechanism that was destroyed.
As I recall... is either in KSD II (& perhaps as well in KSD II: Ace edition, or Oper. Monsun: Dark... if not both... haven't tooled about much in either... owing to doing a bit of testing, of late (as well as dealing with real life... )

On the torp doors being added in & do show damages, up to including... wrecked.

As for the bats... hmm... don't think that was corrected in either of those, though.

Would be nice to have an actual honest to god, damage control station... that would accurately reflect damages to your sub/s... regardless of which flag you were flying & sailing under.




M. M.
__________________
Mad Mardigan is offline   Reply With Quote