Quote:
Originally Posted by vdr1981
...This is especially true for ships with Draught=0 in their respective sim file where game has to calculate ships draught from 3D objects height (divided by 2) .
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I am afraid I must disconfirm this interpretation of the 0 ship draugth setting. It actually means that ship's draugth is taken from model's absolute coordinate in the global space. In other words, the water line will lie where model's y coordinates are equal to 0. If you open any ship model in a 3D editor you will understand at once what I mean
As to why ships having this setting are spawned much lower that they should at times, I have no idea why this is happening. Another bugged feature maybe?