Quote:
Originally Posted by Hitman
Not exactly. What happened was that, thanks to subsim's mediation the code owners gave limited access with a NDA to a guy, in order to fix the multiplayer issues. The result was Project Messerwetzer, which indeed fixed those problems and some smaller details, and there was also the 1024x768 mod which I believe was related. But there was never a full public access to the code, as far as I know, only to the guy who signed the NDA.
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That's too bad. I was part of the original Messerwetzer project where we fixed the sub resupply, but I was involved long before the source was viewed by anyone in the community.
Shame about that - it was a wonderful game.