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Old 03-03-24, 09:47 PM   #5851
propbeanie
CTD - it's not just a job
 
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Originally Posted by J0313 View Post
How do you set up whatever it is you set up in order for the game clock to jive with the day and night? So you aren't getting sundown at midnight and things of that nature?
That falls back to the Base Time 2018 thingie from Front Runner a few years ago. We initially tried to use v-sync set on in the game, but that causes jello water, and is not recommended. The nVidia Profile Inspector can be used to set the card to approximate a 30fps for the video card, which is what the game expects from DirectX v9.0c. That will keep the game clocks synced together the best. Refer to Post #87 for Front Runner's 'modern' card settings. The newer AMD (ATI) cards might have similar functionality in them with a utility app in them. The Intel onboard graphics had a way to do it a few years ago, but I haven't attempted to do so with the newer versions. The big thing is to avoid full-time 1x TC and you won't have an issue. By the same token, as with SH3, it seems that 128x TC is the "safe" max, but you really shouldn't drift too much if you mix the TC level, don't do too much of it, and do a good bit then of 1x game play. This was another reason we limited the max TC in FotRSU to 2048x, and recommend not going over 1024x. SH4 is an old game written for a DirectXv9.0c Library 30fps computer, and computers have been more than capable of surpassing that for a good while. Think "old PCI buss speed", and that's when this game was written...
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