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Old 04-01-11, 10:53 AM   #137
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
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Quote:
Originally Posted by Captain Can View Post
Mihai off topic but as i installed Stormfly's mod now i cant use the hotkeys like "w" for forward "a" for left etc as it is written in readme. how can i use this sound mod + TDW UI to work properly ? or do i have to simply install Church's key commands and get used to it ? but i read in that thread that it also conflicts with TDW UI. i am a bit confused can you help ?
Try to follow my order in the mods that you have and will be ok:

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1 (patch1+2)
NewUIs_TDC_6_4_0_ByTheDarkWraith
FX_Update_0_0_16_1_ByTheDarkWraith
FX_Update_0_0_16_1_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
hydro periscope depth
AirTorpedoes
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
Church's SHV 1.01 Keyboard Commands v1.1
AOB slide ruller for TDW UIs and MO by stoianm
Black_Skin_albrecht
A Fistful of Emblems v1.51
Church's Compass Dials Mod v2.2 - Option Two
Church's NavMap v1.0 - Illyustrator's Version
Critical hits 1.1 Torpedos
EnahncedFunnelSmoke1.2_SH5
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
German U-Boat Crew Language Pack
Gramophone
Grossdeutscher Rundfunk
Icebergs v2.4
Lite Campaign with Ice
Naights Submaine Textures (internal) v1.2 test_last
Nauticalwolf's_Torpedo_Textures_v1.2
noir decks
North Atlantic Green 1.1
apa pura
nVidia missing lights
Officers skin by Naights
Old Style Explosions V1.1
Patch1_Terrain_harbour_flags_Mod_v1_2_1
pescarus mod
Progress Bar for Fuel Batt Air CO2 and Push Buttons By Torpedo v1
remove electric torp wake
renow_points_0_compatible a fistfull of emblems version_by stoianm
SD_MapCourseLine_tiny_arrows_ocred
SD_MapLocationNameFix_v1_1
soan
TDC Graphics by Naights v1.0
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Torpedo Splash
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot patch
Trevally Tutorials - All v0.2 (for TDW UI)
Window_Lights_Redone_V1
Stoianm Scopes 16x9
1 degree bearing RibAr
Real Environment - Revision (reworked)
stoianm blue water and EnvNights compatible Real Environment - Revision
Shadow Improvement Mod
sobers 3D deck spray mod V7
sobers base sky mechanics V1
sobers base wave mechanics V15 SH5
sobers real trees
SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith
SteelViking's Sky Banding Mod
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith (test)
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 HOTFIX 3
Unterseeboot II SFX
sobers talking conning crew mod
stoianm sounds
stoianm key commands
NewUIs_TDC_6_4_0_Real_Navigation
sh5.exe patch (hydro) v0.0.3
Antilag
Mission4 use JSGME
DBSM_Music_1_0_4


it is ok if you use church key after tdw ui... you must to have installed the mods in yellow if you use the stormys collection (actualy they are more mods needed but i know that you have them already... just install church key and the ventatore german u boat..)

Last edited by stoianm; 04-01-11 at 11:10 AM.
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