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Old 01-31-22, 11:55 AM   #4332
Mad Mardigan
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Join Date: Sep 2016
Location: Grand Rapids, Mi.
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wolf_howl15

Quote:
Originally Posted by Zero Niner View Post
Thanks KM.
So it's not unique to the mod, but all iterations of SH4?
Yep... KM answered 1st.


Just as is that issue with C02... (having the carbon continue to build up, even after surfacing... ) & hearing loud engine noises... having rocketed ahead at full bore... then submerging... then, still hearing it like the diesel's were pounding away... even while submerged... after submerging...

On those happening, is but a simple process to bounce out... if you've already saved prior to it occurring... then reload. Will usually, do the trick.

If not, a quick save... & reload.. will.... do it.

For those stubborn occasions... can always back off 1 save prior... & that'll do the trick as well... though, will admit... a painful prosect.. especially if that save is way back on the time line...

Which is why I go for doing saves... around 8 hour time chunks... roughly.

That way, it minimizes the lost time.. rather than do a save after leaving base & don't do saves for like days later, in game.

I also avoid overwriting saves... using My own method to name them, so as to know by them... just where I am while on patrol or in base. depending on the situation...

But... that's just My own methodology...



M. M.
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