Two thoughts.
- The SH5 world is based on the metric system, so maybe, if someone implemented this feature, it would be better/easier using km rather than nm as unit.
- We know for a fact that the game keeps track of fuel left on the boat. This is a function of kilometers travelled, but other variables like speed, diesel or electric propulsion and probably sea state, boat integrity, etc, come into the picture. All in all, inferring distance travelled from fuel consumption might be a PITA. Implementing the odometer would be a lot easier if the game kept track directly of distances covered. I am not 100% sure that this is the case, but TDW's automated scripts using distances as one of their variables (at least so I think), gives me some hope.
BTW, does anyone remember if somewhere within patrol logs kilometers travelled are recorded?
|