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Old 09-23-22, 01:35 PM   #62
Furia
Surface Shepherd
 
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Join Date: Mar 2001
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I have just done a test in the new build released this afternoon, build 9578079.

This game gets better every minute. Uboats start to behave nicely

Once the DD presses the attack they start evasive maneuvers instead kamikazing into the convoy. They now zig-zag when the DD is in the terminal run and they change depth more frecuently when evading.
Even one time the submarine surfaced and tried to run away in surface.
Apparently they also slow down and speed up to avoid the attack. AWESOME

All in all, a different game from the first version.

I have managed to skink both subs after much work and effort this time and just because they still have the tendency to remain shallow most of the time.
In any case fantastic improvement.

Just some additional notes from this test.
The pop up window showing the attack on the sub is "ugly" with the text about what ship is attacking what. And besides this there is a problem when you have AI attacking an different sub than yours, several times when I did my pass to drop on "my tgt" the pop-up window showed the "other sub" instead mine. Actually I was not able to see the impact of my DC that killed one of the subs I was attacking because it was showing the other sub.

I have used the "custom battle" and selected Noon and Storm weather. The visuals there were not espectacular, specially the "sub pop-up window that had ugly sea surface colour very light.

Another issue was that I was attacking and killing one sub by myself but the announcement and the kill in the Contacts screen was given to another eescort that was not even engaging the sub.

Some additional comments would be. During fog scenarios or when ships are in "collision course" it would be nice to have collision "horns" to give more inmersion.
Another inmersion touch would be to have different types of merchant ships. As far as I could see all the merchants are the same model (Maybe I have missed some variations) Could be nice to have a mixture of different types including tankers or just cargo ships and including troop transports...maybe large warships to protect

Everyday this is getting better and better. My fears about this becoming just a shooting sandbox are gone and I am looking forward for the release version that I will pre-purchase the minute becomes available.
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