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Old 01-03-22, 08:01 AM   #16
Mister_M
Grey Wolf
 
Join Date: Feb 2021
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I remember reading something here. It was a veteran German U-Boot's crew who was testing SH3 (maybe with GWX). When he was asked if it was a realistic game, he answered : "It was so much easier in reality" ! (for the U-Boot)...

But I guess it might be extremly hard to create a good simulation, like creating a perfect 3D model of a destroyer : spending 1000 triangles to model a single porthole, and modeling every rivets...

But here is a list of what is badly missing : https://www.subsim.com/radioroom/sho...d.php?t=251099
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