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Old 02-18-14, 08:27 AM   #320
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by diablo82 View Post
Which files in SH5 are responsible for the language in the game and how to edit these files?
These are all the text localization files that I can think of at the moment:

General interface:
data\Menu\menu.txt

Crew dialogs:
data\UPCDataGE\UPCLocalization\dialogs.tsr

U-boat equipment, upgrades interface, crew abilities and decorations, etc:
data\UPCDataGE\UPCLocalization\dialogs.tsr\UPCLoca lization.tsr

Unit class names (in museum and in stock ship recognition manual):
data\Roster\Names.cfg

Unit class names (in New UI's SOAN):
data\Roster\SOANNames.cfg

SOAN's additional ship info:
data\Sea\...\*.ait (one for each ship)

New UI's/OH's radio messages:
data\RadioMessages\English\...\radiomessages.txt (one for each year/month)

Campaign objectives:
data\Campaigns\CampaignProjects\...\Campaign.tsr (one for each campaign)

Mission briefings:
data\Campaigns\CampaignProjects\...\MissionBriefin gText.tsr (one for each campaign)
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