Quote:
Originally Posted by Mister_M
Not possible in SH3. There is still the Fido homing (acoustic) torpedo mod (make a search on this forum). A real attack with non-acoustic torpedoes is just impossible with the game mechanisms and AI.
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I think Chinese modder H.sie managed to get AI submarines to work with torpedoes. I personally have no idea how he managed it, so I would suggest downloading his patch and looking to see what his changes to the game are like.
https://www.subsim.com/radioroom/sho...d.php?t=174225
Be warned I am not 100% sure - his submarines may still use the "invisible gun" workaround to imitate torpedoes.
Now, for Silent Hunter 4 I can 100% confirm that AI torpedoes work on any ship or plane. The only problem is that they gradually sink over time, so AI units need to fire them at about 500 - 1000 meters. Not a big problem because that is a realistic torpedo range anyway.