Thread: New ships
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Old 05-10-23, 03:07 PM   #287
Tigerzhunters
Frogman
 
Join Date: Feb 2023
Location: Indonesia-Jakarta
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Quote:
Originally Posted by iambecomelife View Post
You need to subdivide the larger pieces of the gun into smaller surfaces. That helps get rid of the ugly triangle shapes. For instance, the side of that turret should be sliced into maybe 5-6 pieces, and then triangulated. One neat trick is to use lots of polygons at the corners of a shape, so you get a very sharp, well defined edge with ambient occlusion and/or similar effects.

Unfortunately, all this raises the polygon count but it has to be done to keep the shapes looking neat.
Well all been fixed that because first ship im import so now i have my Third ship and nothing problem im always Learn from my mistakes And thanks to Vondos/alexb

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