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Old 04-28-12, 08:50 AM   #3
arief.satriyo
Sailor man
 
Join Date: Feb 2012
Location: Indonesia
Posts: 46
Downloads: 34
Uploads: 0
no homing missile bug...??

First of all I'm a new player of FC, but I played 688 H/K, SubCommand for some time, and currently DW.
I recently install FC and NWP mod, I like the idea of going into realism as best as possible, but I then strange thing's happen that the missile (any missile & torpedo) in NWP doesn't have homing ability even with all the lunching platform sensor active (is this a fact or bug)
In fact I try to send pair of Hornet to shoot down an innocent civilian twin engine prop plane with "clean-miss" result" and I try again this time pair of Tomcat to shoot down a wide body airliner and came up with the same result (although I managed to shoot it down by cannon shot ). The same thing happen to anti-ship missile and torpedo.
Is there a way I can edit (all of them) the missile & torpedo acquisition cone..??
I know you guys had working hard for this mod and it's good one but there is nothing realistic of having missile without homing capability (this ain't WW2 you know)
So at this moment I uninstall NWP and playing stock FC instead.
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