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Old 07-14-08, 10:09 PM   #14
Robsoie
Machinist's Mate
 
Join Date: Jun 2008
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I always do not understand the AI crew.
Sometime they will pick up and report a signal i can't see at all on any of the different sonars in the sub, and sometime they don't seems to notice the obvious contact.

That's why i guess i prefer to play with them disabled, as they are not constant in their reliability, i have then more fun in trying to do the sonar work myself now.

I wish it was possible to configure their efficiency somewhere, so you could setup them as good crew or bad crew for your own challenges needs in mission.

But now there must be a difference with SC 1.08 and SC with SCXIIc, as it seems SCXIIc seems to lower any submarine sonars abilities to detect an enemy sub , making all of them even stealthier than they were in SC 1.08, i believe it has an impact on the AI crew making them even less good than in SC 1.08

While detecting surfaces ships seems to give no problem at all to the AI crew in both SC 1.08 and SCXIIc, it seems detecting subs is more difficult for not only the player but for the AI too.
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